This contract is part of axes 4 and 5 of the Demoes Pro3 project with the ambition of developing the interest of the teaching community in mobilizing new pedagogical activities based on an edutainment approach and anchored in a digital universe. The contract must include the following 4 phases: - the awareness-raising phase - the serious game identification phase - the design and support phase for the production of digital or analogue serious games - the feedback phase on the effects of serious games
The contract covers the following services: Awareness-raising, Support and Realization of serious games. This contract is part of axes 4 and 5 of the Demoes Pro3 project with the aim of developing the interest of the teaching community in mobilizing new pedagogical activities based on an edutainment approach and anchored in a digital universe. The contract must include the following 4 phases:- the awareness-raising phase- the phase of identifying serious games- the phase of design and support for the production of digital or analogue serious games- the phase of feedback on the effects of serious games