Delivery and commissioning of a volumetric capture studio for capturing people and objects
Delivery and commissioning of a volumetric capture studio for the capture of persons and objects consisting of the following objects with the mentioned characteristics:
- necessary 3D reconstruction software and drivers
- 3D reconstruction of dynamic objects (e.g. complete persons) without chroma keying
- 3D reconstruction based on photogrammetry and structured light (combination of RGB cameras and depth sensors)
- Light sources for illumination of the objects to be recorded
- Workstation/PC for recording and reconstruction of data
- Offline reconstruction and real-time streaming functionality
- Output: RGB data of the cameras, 3D point cloud as well as mesh and texture
- Compatible with Unity and/or Unreal Engin, Blender